

t=29915 - Russian Overkill - all about absurdly overpowered weapons and jokes about Soviet propaganda t=52262 - Doom Delta - did you know Doom was originally meant to have four different playable characters, a concept that was dropped but that Tom Hall brought back in Rise of the Triad? Doom Delta implements the abandoned elements of the original plan for Doom. t=53010 - MetaDoom - mixes elements from all titles in the Doom franchise, including Doom 64, Doom 3, the mobile Doom RPG games, and the 2016 Doom reboot
#Brutal doom v21 old engine patch mods#
If you want to try some gameplay mods to mix things up, I recommend these few: It was named "medusa" because suddenly you're seeing something so ugly that the game is turned to stone!)įinally: just say NO to Brutal Doom, it is massively overhyped. There was recently a discussion on how best to emulate the "medusa effect" which is a sort of out-of-bound memory error in Doom's texture rendering code, causing it to draw random garbage pixels in a nearly-endless loop that causes the FPS to drop dramatically. (I kid you not, Choco is all about preserving bugs. In addition you can look at getting PrBoom+ if you have an interest in looking at recorded speedruns, Eternity Engine and 3DGE for the very few mods that require them and can't run well enough on GZDoom, and perhaps Chocolate Doom or Crispy Doom if you want something that's really retro, down to having the same bugs and crashes meticulously preserved. At the very least, you'll need GZDoom, as it'll be able to play nearly everything you throw at it. There are many more good mods that are not listed there, but you already have several hundreds to check out from those yearly lists alone, so.Īnd finally, you'll need some source port. You can usually just leave them on autoload.įor which mods are must try, here's a good starting point: Personally I'd generally steer clear of any high-res textures or sprites, since they tend to look either awful and not at all like the originals, or awful and just like the originals lazily passed through a hqnx filter. I'd suggest these for subtle but noticeable improvements:
